This is exactly what I had set out NOT to do, and that was neglect this guy. A mix of lethargy and business has kept me from keeping up with this, but I stand before my non-existent readership pledging to once again keep up with weekly posts on my progress.
What comes next is a quick summary the last few weeks of class and where I’m at now.
The remaining weeks of Class 01 went by really quickly and my plate was pretty full from week to week. A few more Stu poses and several more movement studies with the Ballie rig and suddenly I was saying goodbye to Scott, my mentor. What an awesome guy! I wish him the best and hope that I get to work with him or under him at some point down the road.
Now it’s Class 02! It’s Psychology of Body Mechanics now, and it’s already shaping up to be a really fun term. Instead of weekly small assignments we now have pick lists to choose from and each assignment is split into 4-week chunks for planning, blocking, revising and a final pass. For my first assignment I picked to do a 180-degree turn with Ballie, and it’s coming along pretty well.
I have a big list of ideas I’ve compiled for different exercises I want to work on, but all of a sudden I’m getting requests all over the place to help out with small game projects and potential design work through Best Buy, where I’m working to pay my animation school bills.
My friend Matt recently released an iPhone game called Rhythm Control, and it’s a ton of fun! Anyone interested in rhythm games of any kind deserves to check it out, it’s only about 2 bucks. There’s a small possibility that I may be taken on as the new artist for revisions of the project, so here’s hoping it does really well!
It’s already in the top 25 apps in Japan and the #1 music game in Sweden, so that’s a start!
I’ve also been working through a game design itch and have been writing up a couple of design documents for projects I’d like to tackle at some point in the next year or two. I’ll be whipping up a Game Design tab for my blog where I can spit and spew about my own projects here once I have a free bit of time, so I’m pretty excited about that.
The only other news is that my main site has been a little neglected too and I’m working towards getting it up to date a little more. That means finishing up the animations in my About page and throwing up all of my work so far from AM into my gallery so it feels far less barren.
I’m a little amused how I’ve revised the site to be a home for my animation work, but I just don’t really much to show in that field yet. I’ll have plenty more to show as school continues, but right now it’s kind of lonely.
That’s it for now, I’ll post up my progress with Ballie later on this week — he’s mid-blocking right now and it’s really not impressive enough to show just yet.





I’m officially an Animation Mentor student! Classes began this week, and I couldn’t be more excited. My first Q&A session happened last night with 